In Prehistories, send your best hunters to track down game and then have your Shaman paint your exploits on the cave walls. Being fast will allow you to choose your prey first but being strong will bring you the most beautiful species... The first to translate the wishes of the Elders into paint will be declared the winner! Whoever goes hunting paints their place! Place the Animal tiles on the main board and choose objectives for the game. Each player takes the 12 cards of the clan of their choice and places their cave and the corresponding totem tokens in front of them. Each player draws the first 3 cards from their pile, this is their starting hand. To get the animal tiles, you must reach the minimum score indicated in front of each animal tile.
The players simultaneously choose from the cards in their hand the hunters they wish to send. The player with the lowest total plays first because his hunters are the fastest. The hunter with the highest total will be able to hunt more or larger animals but, being the slowest, it is not certain that there will be anything left in the valley on his turn. On returning from each hunt, the Shaman will paint your achievements by placing the recovered Animal tile(s) in your cave. Paint as best you can, to meet the requirements set at the beginning of the game by the spirits of the Elders. You will need to anticipate the hunts required for these. When you achieve one (or more) objectives, place the number of Totem Chips indicated on the corresponding Objective card. The first player to place all 8 Totem Chips wins the game!
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Prehistoric #Placement #TilesContents of the box : 5 packs of 12 Hunter cards, 40 Totem tokens, 5 Game Help cards, 25 Animal tiles size 1, 25 Animal tiles size 2, 10 Animal tiles size 3, 10 Animal tiles size 4, 5 Legendary Animal tiles, 5 3D caves, 1 double-sided board, 9 Objective cards, 1 sticker board.