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Dark Souls: The Board Game - Phantoms Rulebook

pdf https://cdn.1j1ju.com/medias/ac/f7/33-dark-souls-the-board-game-phantoms-rulebook.pdf

The White Phantoms of this world can be ephemeral allies if you are of sufficient cunning to secure their service. Some will come to your aid if you bind yourself to them in covenant—or at least do not incur their wrath in your actions. I speak now of the shades of mighty and lesser heroes both, such as Ruined Aflis, the Sellsword Luet, Rogue Witch Beatrice, and the Sword Master.

3.61 Mo - In English 1.28 Mo - In French

Dark Souls: The Board Game - Iron Keep Rulebook

pdf https://cdn.1j1ju.com/medias/4a/39/0f-dark-souls-the-board-game-iron-keep-rulebook.pdf

Once the seat of the Old Iron King, the Iron Keep was the vast fortress at the centre of his empire, carved from the old kingdom of Venn by the king and his ally, the enigmatic Sir Alonne. The keep was designed to be both impregnable and indomitable and is constructed of solid iron. It came to pass that as the Iron Keep expanded and became ever more imposing, it began to sink into the ground.

650.34 Ko - In English 667.90 Ko - In French

Dark Souls: The Board Game - Executioner's Chariot Rulebook

pdf https://cdn.1j1ju.com/medias/c1/a5/35-dark-souls-the-board-game-executioners-chariot-rulebook.pdf

When the curse of undeath descended upon the realm of the Old Iron King, he decreed that those afflicted would be confined to the Huntsman’s Copse, a dark glade in which they would be hunted like vermin. Furthermore, a hellish gaol for the victims was created: the Undead Purgatory. In this grisly prison, the victims of unlife would be tortured and maimed at the behest of the King, a punishment for...

1.84 Mo - In English 1.74 Mo - In French

Warhammer: Fantasy Roleplay - Liber Fanatica - Volume I - The Perilous Arts Rulebook

pdf https://cdn.1j1ju.com/medias/81/6f/00-warhammer-fantasy-roleplay-liber-fanatica-volume-i-the-perilous-arts-rulebook.pdf

There are different ways to approach combat in RPGs. The WFRP rules describe a combat that is very tactical, with mechanics telling the players what they can do, when they can do it and which precise effect their choices have. This style of combat is suited to the use of miniatures, which can be moved around like chess-pieces.

719.51 Ko - In English 710.50 Ko - In French

Warhammer: Fantasy Roleplay - A Day Late, A Shilling Short Rulebook

pdf https://cdn.1j1ju.com/medias/0d/f7/22-warhammer-fantasy-roleplay-a-day-late-a-shilling-short-rulebook.pdf

The great Twin-Tailed Comet, a portent tied to both Sigmar and the Empire, has been seen in the sky. To some, it is a sign of hope. To others, the harbinger of doom. Tensions rise, as the effects of a ruthless winter and poor harvests are felt across the Empire – villages and farms find it harder than ever to scrape by, and supplies for the Empire’s constant war efforts dwindle ever lower.

2.20 Mo - In English 22.92 Mo - In French

Shamans Rulebook

pdf https://cdn.1j1ju.com/medias/06/2e/e1-shamans-rulebook.pdf

Shamans is a trick-taking game that lasts a variable number of rounds. Each round represents a lunar cycle, during which Shamans and Shadows face off. Each round, the players will be divided secretly and randomly between the two teams, Shamans and Shadows. Indeed, this means that the teams change from round to round.

1.71 Mo - In English 606.83 Ko - In French

Near and Far: Amber Mines Rulebook

pdf https://cdn.1j1ju.com/medias/05/70/1b-near-and-far-amber-mines-rulebook.pdf

Golden amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power. Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according...

1.46 Mo - In English

Dam It ! Règle Multilingue

pdf https://cdn.1j1ju.com/medias/11/d7/1c-dam-it-regle.pdf

Tous à la rivière ! Chaque année, quand vient la saison du bois flotté, les castors les plus travailleurs se précipitent dans l’eau pour participer au concours du meilleur bâtisseur de barrage. L’objectif est le même tous les ans : plus les barrages sont grands, mieux c’est ! Attention, toutefois : chaque type d’arbre charrié par la rivière ne peut être utilisé qu’une seule fois dans chaque barrage....

3.62 Mo - In German 3.62 Mo - In English 3.62 Mo - In French 3.62 Mo - In Dutch

Unmatched: Buffy the Vampire Slayer Rulebook

pdf https://cdn.1j1ju.com/medias/45/17/a9-unmatched-buffy-the-vampire-slayer-rulebook.pdf

Unmatched is a miniatures dueling game featuring fighters of all kinds — from the page to the screen to the stuff of legends. Each hero has a unique deck of cards that fits their fighting style. You can mix and match fighters from any Unmatched set. But remember, in the end, there can only be one winner.

6.45 Mo - In English

Oriflamme: Embrasement Règle

pdf https://cdn.1j1ju.com/medias/bc/db/ed-oriflamme-embrasement-regle.pdf

Le temps des intrigues d’alcôve est révolu, la guerre est ouverte ! Votre famille est désormais plus puissante, les enjeux sont plus grands et les rancunes plus tenaces. Cette fois-ci, plus rien ne vous arrêtera dans votre course vers le trône… La suite tant attendue d’Oriflamme, gagnant de l’As d’Or jeu de l’année tout public au Festival International des jeux de Cannes 2020 !

2.11 Mo - In French

Codenames: Disney - Family Edition Rulebook

pdf https://cdn.1j1ju.com/medias/28/19/6c-codenames-disney-family-edition-rulebook.pdf

In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 or grid that includes the words of the other team, neutral words, and an game over card that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team.

2.54 Mo - In English 1.96 Mo - In French

Tyrants of the Underdark: Board Game Rulebook

pdf https://cdn.1j1ju.com/medias/6c/f4/36-tyrants-of-the-underdark-board-game-rulebook.pdf

Tyrants of the Underdark™ is a competitive strategy game for 2 to 4 players in which you take on the role of the leader of a drow house. As a drow (a dark elf) your goal is ascension to greater power through control of the Underdark. During the course of the game, you’ll build and play your own deck of cards that represent the minions of your house and determine what actions you can take on your turn,...

1.86 Mo - In English

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