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Explorers Rulebook

pdf https://cdn.1j1ju.com/medias/ce/9a/31-explorers-rulebook.pdf

A new world, untouched and ready to be explored. The terrain consists of levitating rocks that are constantly moving, which have hidden this world from view for centuries. But you are not alone—other explorers are traveling through this strange world, seeking its treasures. Use the map to plan your route wisely and become the greatest explorer of all time!

1.03 Mo - In English 1.03 Mo - In French

Hot & Cold Rulebook

pdf https://cdn.1j1ju.com/medias/59/97/b9-hot-cold-rulebook.pdf

In Hot & Cold you will be making your teammate guess your temperature by giving them a clue based on your shared secret word! Will they understand that your clue is very close (hot), similar (warm) or very different (cold) to your secret word? Be quick and sharp, because your opponents will do whatever it takes to score points!

3.30 Mo - In English 3.11 Mo - In French

Fish 'N' Chips Rulebook

pdf https://cdn.1j1ju.com/medias/e8/3f/e1-fish-n-chips-rulebook.pdf

Beach fight! Gull gangsters and punk pelicans are ruffling each other’s feathers to try to catch the best prey. Assemble your gang and go show these bird brains just who the real kings of the coast are!

2.47 Mo - In English 2.48 Mo - In French

Polynesia Rulebook

pdf https://cdn.1j1ju.com/medias/82/8d/9e-polynesia-rulebook.pdf

From a purely mechanical standpoint Polynesia is a pretty abstract game. However, that doesn’t mean I picked the theme at random. About 30,000 years ago people started to migrate eastwards and settle on the islands of the Pacific. This was no small feat, since they didn’t use any maps or compasses to do so. Instead, the seafarers were very observant, navigating using the colour of water, the direction...

4.15 Mo - In English 1.89 Mo - In French

Red Rising Rulebook

pdf https://cdn.1j1ju.com/medias/f1/7a/36-red-rising-rulebook.pdf

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers. Will you break the chains of the Society or embrace the dominance of the Golds?

9.45 Mo - In English

Shipwrights of the North Sea Rulebook

pdf https://cdn.1j1ju.com/medias/b5/33/70-shipwrights-of-the-north-sea-rulebook.pdf

Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters,...

4.76 Mo - In English 2.47 Mo - In French

Eldritch Horror Rulebook

pdf https://cdn.1j1ju.com/medias/b4/2e/17-eldritch-horror-rulebook.pdf

Harrigan ran his bandaged hand across the map on the hotel room’s wall. Dozens of documents and scraps of paper from all over the world were pinned to their corresponding locations, interconnected by a complex web of colored string. He followed a red string from the transcribed testimony of a lunatic in Arkham to a pencil rubbing of some pictographs he found in the Amazon. From there, he traced a...

3.92 Mo - In English 2.98 Mo - In French

Eldritch Horror: Cities in Ruin Rulebook

pdf https://cdn.1j1ju.com/medias/94/74/d1-eldritch-horror-cities-in-ruin-rulebook.pdf

Roland Banks buried his hands deep into his coat pockets. His breath turned to frozen mist before him as he surveyed the heaps of stone and rubble that was once a shining cathedral. The destruction was absolute. The quake that shook Rome the previous night was strong, but this was different. This was something else entirely. Shards of glass sparkled on the city streets.

299.92 Ko - In English

Ta Bouche Règle

pdf https://cdn.1j1ju.com/medias/11/ef/03-ta-bouche-regle.pdf

Le Jeu des Répliques qui Piquent ! Lance le défi à tes parents et tes amis avec 300 nouveaux textes (100 réflexions, 200 répliques), cette version junior de Taggle te fera gagner le titre de Maître ou Maîtresse de la Réplique (et quelques heures de colle, si tu ne deviens pas aussitôt le Maître ou la Maîtresse de la diplomatie aussi !).

42.04 Ko - In French

Knock ! Knock ! Dungeon ! Rulebook

pdf https://cdn.1j1ju.com/medias/25/dd/c8-knock-knock-dungeon-rulebook.pdf

Keeps become more and more difficult. Start with the first before tackling those after. Don’t panic: the more you play, the more experience you will have of the game. Talk to one another as much as possible, as long as you’re allowed! It’s vital you work together in these Keeps. Fight 1 creature after another wherever possible. The fight will be easier!

950.61 Ko - In English 957.73 Ko - In French

Spy Club Rulebook

pdf https://cdn.1j1ju.com/medias/f8/19/9e-spy-club-rulebook.pdf

In Spy Club, you’ll find clues and catch the culprit like your favorite neighborhood detectives. Work together in this cooperative game to confirm clues and uncover the mystery. You can play a single game or a series of games in a campaign.

3.83 Mo - In English

Peek-a-Mouse Rulebook

pdf https://cdn.1j1ju.com/medias/e2/ef/19-peek-a-mouse-rulebook.pdf

A family of little mice has settled in your house! The cheeky ones don't mind stealing a few items from you to decorate their mini-home. When they're away, you can't resist the urge to peak in their windows to find out more: "What happened to my ring? And where are the keys? What are they doing with my button?"

1.46 Mo - In English 763.89 Ko - In French

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