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Temple Rush Rulebook

pdf https://cdn.1j1ju.com/medias/68/1a/42-temple-rush-rulebook.pdf

The tradition is as old as the rivalry between the Four Temple Kingdoms. Every summer solstice, the kingdoms’ best builders are sent on a quest to rebuild the region’s ancient temples with a limited supply of building stones. The stakes are high, the challenges intense, and only the smartest builder will return with the precious Temple Diamond.

1.00 Mo - In English

Living Forest Rulebook

pdf https://cdn.1j1ju.com/medias/8c/55/9c-living-forest-rulebook.pdf

Four Spirits of Nature - Winter, Spring, Summer and Autumn - have been called to rescue the Sacred Tree of the Forest facing the devastating flames of Onibi. All of them want to become a legend by saving their home and, this way, receiving the honorable title of Grand Protector... If they want to win this battle against the terrible Onibi, they will have to act! Plant protective trees, fend off the...

4.70 Mo - In English 4.71 Mo - In French

Spy Connection Rulebook

pdf https://cdn.1j1ju.com/medias/c9/a1/47-spy-connection-rulebook.pdf

Players take turns in clockwise order. On your turn, take 1 of the 4 Missions on display or use your Agents to create a connection to a new City for your Spy to travel to. If your Spy reaches a City depicted on 1 or more of your Missions, you may place 1 Agent in the area for the respective City on each corresponding Mission card. A Mission is completed when you have Agents in all of the Cities on...

870.86 Ko - In English 1.28 Mo - In French

Burgle Bros. Rulebook

pdf https://cdn.1j1ju.com/medias/91/ad/d2-burgle-bros-rulebook.pdf

Burgle Bros. is a cooperative game for 1-­4 players. Players are unique members of a crew trying to pull off a robbery of a highly secure building — without getting caught. The building has three floors (4x4 tiles), each with its own safe to crack. Players start on the first floor and have to escape to their helicopter waiting on the roof.

5.97 Mo - In English 7.38 Mo - In French

Juicy Fruits Rulebook

pdf https://cdn.1j1ju.com/medias/07/05/53-juicy-fruits-rulebook.pdf

Each of you has a small island paradise, where you make a living growing delicious fruit. Your goal is to gain the most points by supplying ships and by adding businesses to your island. Clever planning and timing is vital because until you supply the ships on your shores, they will block valuable island space which could be used to collect more fruit. But if you concentrate too much on the ships,...

1.52 Mo - In English

Everdell: Spirecrest Rulebook

pdf https://cdn.1j1ju.com/medias/97/94/e0-everdell-spirecrest-rulebook.pdf

Far beyond the comfortable boundaries of the Everdell Valley, deep into mysterious and uncharted lands, adventure is waiting to be discovered. Ancient ruins? Critters from foreign lands? Giants? Gather your traveling supplies and your courage, and get ready for a daring journey through the mountains of Spirecrest!

1.05 Mo - In English 420.67 Ko - In French

Decrypto Rulebook

pdf https://cdn.1j1ju.com/medias/fb/0d/f3-decrypto-rulebook.pdf

In DECRYPTO, two teams of 2 to 4 players each compete against one another to see who the best codemasters are (rules for 3-player games are explained at the end of the rulebook). Your goal is to transmit codes to your teammates without letting the opposing team intercept them. Therefore, your communications should be clear enough for your team to understand, but vague enough to confound your opponents.

6.94 Mo - In English 5.57 Mo - In French

The Legend of the Wendigo Rulebook

pdf https://cdn.1j1ju.com/medias/d1/d2/00-the-legend-of-the-wendigo-rulebook.pdf

All of the Junior Chipmunk Scouts gathered around the fire to hear the troop leader tell the terrifying legend of the Wendigo—a dreadful creature with a heart of ice. The legend says that the Wendigo’s spirit still roams the forest and attacks anyone who dares to speak its name.... Work together to find the Wendigo if you ever want to see home again!

1.63 Mo - In English 1.62 Mo - In French

Word on the Street Rulebook

pdf https://cdn.1j1ju.com/medias/94/d9/11-word-on-the-street-rulebook.pdf

Capture Letter Tiles by selecting words that contain the desired letters and pulling the letters off the street before the opposing team can pull them back. The first team to capture eight Letter Tiles wins Word on the Street!

782.32 Ko - In English 1.66 Mo - In French

TerrorEyes Rulebook

pdf https://cdn.1j1ju.com/medias/21/c7/b4-terroreyes-rulebook.pdf

In TerrorEyes, roll Eye dice as fast as possible to find the right eyes and put them back in place in the monster’s face. While you do this, other players take turns rolling the red Hand die until they roll the Hand, which lets them take the Eye dice, complete the face, and score points!

6.04 Mo - In English 5.97 Mo - In French

Loot N Run Rulebook

pdf https://cdn.1j1ju.com/medias/d4/6e/c5-loot-n-run-rulebook.pdf

Each player chooses two matching Scoring tokens. Place one on the 0 space of the scoring track (inside the box). Keep the second one in front of you as a reminder. Shuffle all Room cards. Split them into 2 equal decks. Leave space for a discard pile. The player who last saw a B-movie mummy goes first.

426.44 Ko - In English 350.35 Ko - In French

Off Your Rocker Rulebook

pdf https://cdn.1j1ju.com/medias/d4/73/d9-off-your-rocker-rulebook.pdf

You need a psychiatrist! You and the rest of the group all share a quirky problem that is interfering with your lives, so you have gathered together and invited a psychiatrist to figure out what’s wrong. Will the psychiatrist be able to diagnose the problem, or will he end up just as crazy as you?

1.26 Mo - In English 530.80 Ko - In French

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