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pdf https://cdn.1j1ju.com/medias/c8/40/47-talisman-the-reaper-rulebook.pdf
Quests, battles, glory, and death! Welcome back to the magical realm of Talisman®. The Reaper expansion for Talisman: The Magical Quest Game features new treasures, events, monsters, quests, and the dreaded Grim Reaper! This rulesheet explains how to use all of these cards to enhance your Talisman experience.
371.50 Ko - In Englishpdf https://cdn.1j1ju.com/medias/57/82/d6-kemet-blood-and-sand-the-book-of-the-dead-rulebook.pdf
In the fantasy world of Kemet: Blood And Sand, the classic gods of Ancient Egypt deploy their forces into battles for dominance of the land! They will now use the dark and terrifying power of Ancient Egypt. By opening the Book of the Dead, they will have access to the dark knowledge of the Underworld.
8.54 Mo - In English 10.68 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c5/3c/20-iki-rulebook.pdf
Edo — what we now know today as Tokyo, Japan — was a thriving city with an estimated population of one million, half townspeople and half samurai. With a huge shopping culture, Edo's main district, Nihonbashi, was lined with shops, selling kimonos, rice, and so much more. Nihonbashi is the focus of IKI: A Game of EDO Artisans, which brings you on a journey through the famed street of old Tokyo. Hear...
9.03 Mo - In English 9.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9e/25/38-carnegie-rulebook.pdf
This game is inspired by the life of Andrew Carnegie, who was born in Scotland in 1835 and emigrated to the United States with his parents in 1848. Although Carnegie started his career as a telegraph operator, his role as a major player in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream.
3.06 Mo - In English 2.11 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/88/11/3d-graal-rulebook.pdf
Graal is a discard game that is played in four rounds. To win a round, be the first to get rid of all your cards. To win the game, be the winner of the Tournament. The Grail also allows you to win the game if it is played as the last card...
3.27 Mo - In English 3.28 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c6/a0/6f-pharaon-conflits-rulebook.pdf
This expansion introduces a brand new mechanism of conflicts, and a special resource: Sword tokens. Each round some Conflict tiles appear on spots on the Wheel, raising their Access Cost. But thanks to the Sword tokens earned through resolving conflicts, players can benefit from new Bonus actions. Conflicts also adds new Nobles, Artisans and Offering tokens, plus 2 alternative Pharaoh tokens, enhancing...
1.58 Mo - In Englishpdf https://cdn.1j1ju.com/medias/5a/77/fb-loading-rulebook.pdf
The game starts when the player without a deck places their hand at the center of the table and shouts,"3-2-1-LOAD". The other players then simultaneously take their decks in their hands and the game starts immediately! IMPORTANT: There are no turns in the game. All the players with a deck in their hands play at the same time! The player without a deck waits, their hand outstretched, for another player...
2.37 Mo - In English 2.36 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/84/26/06-great-plains-rulebook.pdf
Our ancient ancestors created images on the walls of caves to tell stories about the world around them and the animals they shared it with. And perhaps they, like you, played games to make those stories come to life… A mysterious game about a not so mysterious behavior of our kind: two tribes compete for the dominance over the Great Plains! With the help of the spiritual animal world they overcome...
1.23 Mo - In English 1.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/74/94/b1-llama-land-rulebook.pdf
Fitting your fields in giddy heights, you collect crops to obtain the coveted llama cards. These let you place a llama in your tableau and score victory points at the end. Keep an eye out for the objectives to score additional victory points before your opponents do. And do not be shy to ask the locals for help! In the end, the most successful farmer who scores the most victory points wins.
1.87 Mo - In English 3.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/be/d5/e8-the-gallerist-rulebook.pdf
The age of Art and capitalism has created a need for a new occupation - The Gallerist. Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international Influence. As a result, you will achieve the respect needed to draw visitors to your Gallery...
2.14 Mo - In English 2.78 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b3/e5/45-stolen-paintings-rulebook.pdf
Each Round a player takes the role of the Thief, and steals 1-3 paintings from the Museum Exhibit. The other players, as Detectives, will then try to spot the stolen painting(s) at the Art Auction.
393.57 Ko - In English 352.73 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/17/72/60-mercado-de-lisboa-rulebook.pdf
Modern day markets offer their visitors various stands, eateries, and services. In Mercado de Lisboa, players open stands in the market, open new eateries, influence the price of goods sold at the stands, and bring customers to them. Mercado de Lisboa is a tile placement game based on the city building system in Lisboa. Mercado de Lisboa is a fast-paced game, with easy-to-learn rules yet deep, tactical...
620.49 Ko - In English 1.78 Mo - In French