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pdf https://cdn.1j1ju.com/medias/6b/47/71-fleet-the-dice-game-rulebook.pdf
One moment, the sky over scenic Ridback Bay is an innocent blue, with a few otter-shaped clouds somersaulting high above. But all of a sudden, the weather turns dicey and the sky darkens to a bruised and foreboding purple. Timid trawlers turn back and seek the shelter of the harbor to ride out the approaching storm from inside the walls of the pub . . . but not you. As the others come in, you and...
1.99 Mo - In English 1.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/65/04/67-city-planner-rulebook.pdf
During the game players will do the following four phases in order: Rolling Dice, Passing a Card, Scoring All Cards, Turn End. Rolling Dice: When the game begins, the Starting Player (who then becomes the Active Player) places the seven City Dice Block cards in front of them in order: 1 through 7 (as designated by their City Block numbers).
1.30 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e5/d3/ee-empire-rulebook.pdf
At the turn of the century, build your solo industrial empire by constructing factories, hiring workers, producing goods and selling them for a profit. How rich will you be when you retire?
830.22 Ko - In Englishpdf https://cdn.1j1ju.com/medias/cf/97/3c-fragments-rulebook.pdf
Flip the chosen Theme card and read it out loud. Together, agree on the words to fill in the blanks. In turn, read your character card out loud filling in the blanks as you wish.
957.09 Ko - In English 973.74 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/12/7e/c9-apogee-a-new-space-tale-rulebook.pdf
Players take the role of Mission Directors at a New Space company, building their own rockets to lead the new age of space entrepreneurship. Several tasks await you: hiring Engineers, designing Technologies, and, of course, building your rocket in the hopes of launching your massive ship 100 km above the ground, beyond Earth’s atmosphere.
977.76 Ko - In English 972.66 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/cd/d0/7a-pandoria-rulebook.pdf
For generations, the fertile Hiddenlands were shared by the peoples of the Five Realms. The Elves, Mages, Dwarves, Halflings and Humans lived peacefully with each other, though they increasingly engaged in fierce competition for the prosperity and glory of their respective nations.
341.19 Ko - In English 341.18 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ec/ed/fa-pandoria-artifacts-rulebook.pdf
Place the artifacts and relics next to the board. In a 2-player game, remove the two relics worth 4 and 7 points, with 3 players, remove the 7-point relic from the game. Randomly choose one side of the new starting tile and place it on the board in the position shown.
90.58 Ko - In English 92.77 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/98/9f/e3-pandoria-realms-rulebook.pdf
The Centaurs have come through the mountain passes to join the refugees from the Five Realms in settling the fertile plain of Pandoria. The Centaurs are fast and can take resources even when they have to leave a region. You start with 5 Crystals, 6 Gold and 6 Wood. Special ability: Each of your figures that is forced out of a closed region takes 1 gold/wood/crystal/victory point, depending on the...
62.03 Ko - In English 62.57 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/58/a6/47-nemesis-carnomorphs-rulebook.pdf
Everything happened because of a single cat. It had to get on board during our rendezvous with the Adrastea science vessel, orbiting the DB-198 protoplanet. Soon after, we took samples from DB-198 and made our jump back with everyone tucked away safely in their stasis pods. Everyone, except the cat.
2.12 Mo - In English 2.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/79/e4/7e-star-scrappers-orbital-rulebook.pdf
The space industry is beginning to grow again after the Hy’Dran Wars! To encourage the development, interstellar foundations are awarding prizes to corporations that are outstanding in different areas. As the owner of one of these corporations, you compete to build the biggest, best, and most beautiful space station the worlds have ever seen…
3.67 Mo - In Englishpdf https://cdn.1j1ju.com/medias/24/db/45-time-chase-rulebook.pdf
You’ve done it! You’ve cracked the code to unlock time travel! Your breakthrough invention has the potential to revolutionize the world as we know it, and undoubtedly your genius will be celebrated across the globe.
707.13 Ko - In English 1.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/52/fe/7b-dice-throne-rulebook.pdf
A heart-pumping, fast-playing game of skilled card play and dice manipulation. The game is played over a series of rounds where you will be rolling your hero’s dice up to 3 times. You will use the combination of dice symbols or numbers to activate your hero’s abilities to attack your opponent(s).
6.33 Mo - In English 6.18 Mo - In French