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pdf https://cdn.1j1ju.com/medias/f2/fb/29-the-north-sea-runesaga-rulebook.pdf
The North Sea Runesaga is an epic competition for 2-4 players to collect the most Runestones and earn the highly coveted title of Chieftain. Players will progress through each chapter of the North Sea saga (Shipwrights, Raiders and Explorers). Each chapter offers 3 unique Runestones for players to collect. These are awarded to the first player to achieve a particular objective. Gaining these Runestones...
417.23 Ko - In English 411.00 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/8e/56/95-arkham-horror-third-edition-secrets-of-the-order-rulebook.pdf
The stone figure glowered at Agatha Crane while she adjusted the dials on her portable radio receiver. No plaque or record revealed the subject’s identity, but the statue excavated from the burned ruin of Bayfriar’s Church was deemed important enough for pride of place in the conservatory that stood where the church once did. As crackling static gradually gave way to a thin, incoherent voice, she...
2.45 Mo - In Englishpdf https://cdn.1j1ju.com/medias/63/55/9f-merv-the-heart-of-the-silk-road-rulebook.pdf
Each player chooses a colour. Give each player all the meeples, buildings, and discs of that colour 1. If there are fewer than four players, return all the unused player pieces to the box. Place all the players’ master meeples in the queue in the north-west corner of the city in a random order 2. Place a disc from each player on the first space of the favour 3 , influence 4 , and score track 5.
4.84 Mo - In Englishpdf https://cdn.1j1ju.com/medias/af/f0/59-kemet-blood-and-sand-rulebook.pdf
In the mythical age of ancient Egypt, powerful gods deploy their forces into battles for dominance of the land! Deep in the vast desert, and in the shadows of enormous temples, they use their many powers to build their armies, summon mythological creatures, and fight to gain control over Kemet! The goal of these battles is to crush all rival gods, and through the resulting fame, win the eternal devotion...
17.45 Mo - In English 31.63 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/55/d7/17-martial-art-rulebook.pdf
After many days of traveling through the heart of China, your journey has come to an end: you have finally found the mythical Sanctuary of Equilibrium! You have been invited by the Guardian of the Temple, together with the best martial art fighters the world has ever seen. Your purpose in this holy shrine? To become the new Guardian by defeating all your opponents in a grueling tournament of skill,...
3.35 Mo - In English 5.32 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/94/85/9a-draw-bot-rulebook.pdf
In Draw Bot, players take on the role of expert robot designers in the worldfamous Draw Bot Factory. But the competition is stiff! Who will fulfill the customers’ orders for robots the fastest? In Draw Bot, everyone plays at the same time with the same roll of the dice. It comes down to cleverly combining the robot parts to complete a customer’s order before anyone else - and become the greatest designer...
494.67 Ko - In English 502.00 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9f/13/74-batman-gotham-city-chronicles-the-batmobile-rulebook.pdf
With a mechanical buzz the lift springs to life, revealing the jet-black sheen of the Batmobile. The Dark Knight releases the remote and strides toward his vehicle … As the ramp rises, robotic arms adjust and install myriad components, creating a custom loadout suited to the mission at hand. Tonight, Batman requires speed and firepower, and he shall have it.
1.24 Mo - In English 1.23 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b0/ab/c2-hero-realms-boss-deck-rulebook.pdf
One player playing this Boss deck will battle against a team of 1-5 players (the party) each using a Character Pack. Each member of the party takes their turn one at a time, in clockwise order, then the Boss player takes a turn. Players can be seated in any order. Here is one suggestion.
373.55 Ko - In English 706.77 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/05/00/81-hero-realms-the-ruin-of-thandar-rulebook.pdf
Read this book first! Once you have familiarized yourself with the rules and are ready to play, the Adventure Book will guide you through setup, special rules and how to win each campaign encounter.
645.95 Ko - In English 1.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/60/6e/c1-cosmic-factory-rulebook.pdf
In Cosmic Factory, each player tries to build and optimize their personal 9-tile Galaxy in one minute, repeating this for 5 rounds of play. You must rearrange your planets into different zones while trying to keep your Asteroid Path as long as possible. Of course, this is all within the different constraints the Kaos brings each round. You must keep a cool head to nd the right balance, because at...
3.06 Mo - In English 4.98 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/e3/d4-a-fistful-of-daisies-rulebook.pdf
You are an alpine cow and as such you stroll in the meadows, munch on the flowers depicted on your personal board. Make sure to defend your little patch of greenery when a neighboring cow tries to get a taste of your daisies! In the valley of Herens, the flowers are delicious and the clovers scrumptious. Of course, this attracts all the cows from the region that nothing will stop from getting a handful...
1.13 Mo - In English 1.15 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b4/2e/17-eldritch-horror-rulebook.pdf
Harrigan ran his bandaged hand across the map on the hotel room’s wall. Dozens of documents and scraps of paper from all over the world were pinned to their corresponding locations, interconnected by a complex web of colored string. He followed a red string from the transcribed testimony of a lunatic in Arkham to a pencil rubbing of some pictographs he found in the Amazon. From there, he traced a...
3.92 Mo - In English 2.98 Mo - In French