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pdf https://cdn.1j1ju.com/medias/23/d5/07-meeple-land-rulebook.pdf
Build the most prestigious amusement park of all time! Buy the most exciting rides, offer the best services and welcome as many visitors as possible. Respond to the public’s needs and success will come your way! Be careful not to neglect visitors as unhappy guests will damage your reputation.
4.26 Mo - In English 4.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ab/bd/63-mariposas-rulebook.pdf
Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. But no single butterfly ever makes the round trip. Mariposas™ is a game of movement and set collection that lets players be part of this amazing journey.
11.55 Mo - In English 4.30 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5b/07/4f-cloud-city-rulebook.pdf
Develop your city with buildings and build walkways to connect buildings to one another. Walkways earn city council votes and the longer the walkway, the more points. Walkways can earn 1, 2, 3, 5, or 8 city council votes. River walkways connect the smallest buildings, forest walkways connect midsize buildings, and ice walkways connect the tallest buildings. The architect with the city plan that features...
3.33 Mo - In English 1.96 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/86/7b/76-animix-rulebook.pdf
Try to score the most points by playing the right mix of animals. The animals you play in front of you will score points based on the other animals that are played in the center of the table. Each type of animal scores points differently, so plan ahead to make sure the cards in front of you and the cards in the center are the perfect mix to win the game!
6.51 Mo - In English 6.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e0/69/98-fairy-trails-rulebook.pdf
Life isn't easy in the enchanted forest. Elves and gnomes each have their own network of hidden paths. They don't want to be disturbed and will move into their houses only once they're protected from outsiders. Will you find your way or be lost in the forest?
762.74 Ko - In English 459.54 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f2/d0/99-agricola-family-edition-rulebook.pdf
The following components are limited: people, stables, rooms, pastures, and fields. If they run out, they are gone. Goods and food are unlimited; if you run out of them you can use the substitute markers provided in the game.
1.18 Mo - In English 2.65 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/73/0f/96-namiji-rulebook.pdf
The players are fishers in the Japan of yesteryear. They will sail south of the Japanese archipelago, a few kilometers from the famous Tokaido. They must make their sea journey fruitful to win the game. To do this, they will have the opportunity to contemplate magnificent marine species, to fish with a line and a net to fill their racks with colorful fish, and to haul in their crustacean traps. They...
74.35 Ko - In English 80.25 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/2a/3d/31-dragon-parks-rulebook.pdf
Put the season token 1 on the first space on the trend board and put the legendary dragon tokens on the space provided for them 2. Put the visitors nearby 3. Give 3 island tiles at random to each player. Each player puts the tiles in front of them with the sides of their choice showing, right side up 4. Put the rest of the tiles back in the box. Each player gets 5 visitors and a player aid 5. Shuffle...
1.91 Mo - In English 1.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/90/4a/da-letterpress-rulebook.pdf
In the first four rounds of Letterpress, you choose letter cards and use them to create words. At the end of each round, you can add letters and challenges to your collection. The player with the highest-scoring word gets to pick first. In the fifth and final round, you use the letters in your collection to compose one last word. The player with the best final word wins!
1.15 Mo - In English 1.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d9/82/c8-kamon-rulebook.pdf
One he has chosen a space, he replaces the "kamon" chip there with one of his own pieces and stacks the chip on the "first player" chip. The chip on top of the stack indicates the type of space on which the next player will have to play. The next player must place one of his pieces on any space containing a "kamon" chip with the same symbol, or with the same number of symbols.
54.15 Ko - In English 345.52 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a0/82/82-kitara-rulebook.pdf
You are the ruler of an independent Kingdom. Your dream is to reunify the Empire of Kitara. However, you know that your rivals have the same ambition. During your turn, you expand your realm by drafting one of the available Kingdom cards; cards can give you new recruits, movement, and Prosperity Points. Force your enemies to retreat, feed your herds, protect the bountiful savannas, and use the mystical...
6.63 Mo - In English 6.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5d/10/c4-bang-the-dice-game-old-saloon-rulebook.pdf
Old Saloon is an expansion for BANG! The Dice Game, which includes five “modules”. Each module can be added to the base game on its own or combined with the other modules for even more excitement! The game follows all of the normal rules from BANG! The Dice Game, except for the following changes.
1.60 Mo - In English