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pdf https://cdn.1j1ju.com/medias/3a/3c/30-deep-vents-rulebook.pdf
Along cracks in the ocean floor, plumes of black and white superheated water pump relentlessly into the depths. They provide precious heat and an abundance of minerals to the near-freezing, abyssal waters of the deep. Microscopic archaea and other extremophiles live off the heat and minerals to form the base of a unique food chain that hosts a variety of exotic deep sea creatures.
1.22 Mo - In Englishpdf https://cdn.1j1ju.com/medias/eb/6f/24-escape-tales-low-memory-rulebook.pdf
Escape Tale: Low Memory is an escape room in a card game form for 1 to 4 players. Apart from challenging puzzles, the game mainly focuses on engaging storyline, which you will influence as you play. Many puzzles await – and each of them requires no more than your heads and maybe some paper and pencils – and along with them, many tough decisions that will determine the course of your adventure.
2.19 Mo - In Englishpdf https://cdn.1j1ju.com/medias/c6/1f/3f-escape-tales-the-awakening-rulebook.pdf
Escape Tales: The Awakening is an escape room card game, for 1 to 4 players, with a strong emphasis on the story. Samuel - the main protagonist, whose story you are going to follow, starts an unusual journey in order to find and save his own daughter. During this trip you will face many puzzles that you will have to solve in order to continue the adventure.
1.59 Mo - In Englishpdf https://cdn.1j1ju.com/medias/c6/cd/89-everdell-rulebook.pdf
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. Ever since famed adventurer Corrin Evertail discovered the hidden realm long ago, the citizens have prospered under the shelter of the enduring Ever Tree.
2.72 Mo - In English 1.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/33/36/ff-papageno-regle.pdf
Dans votre royaume enchanté, des nuées d’oiseaux multicolores se bousculent sur les branches. Pour impressionner la reine, attirez les plus beaux spécimens sur votre fil, mais faites attention : un fil, c’est fragile, et les oiseaux les plus lourds risquent bien de vous coûter la victoire… Pour vous aider, vous pourrez faire appel à un expert : Papageno, le célèbre oiseleur de la Reine de La Flûte...
571.98 Ko - In German 571.98 Ko - In English 571.98 Ko - In Spanish 571.98 Ko - In French 571.98 Ko - In Italian 571.98 Ko - In Dutchpdf https://cdn.1j1ju.com/medias/ab/cb/ec-pioneer-days-rulebook.pdf
In Pioneer Days, you’ll lead a wagon train and spend 4 weeks heading out west. You’ll collect cattle, townsfolk and equipment, pan for gold, and earn favours from the towns you visit along the way. Can you deal with the disasters the wild frontier will throw your way?
3.32 Mo - In English 3.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c8/ab/27-catalyst-rulebook.pdf
In the Renaissance era, a new kind of catalytic energy was discovered. The few people who can harness it are called "Catalyst". Together, they use this energy to create a kind of interconnected network. Will you be able to make the most of their superhuman abilities to lead your city to fame and fortune?
1.23 Mo - In Englishpdf https://cdn.1j1ju.com/medias/d5/1e/11-sumo-gnomes-rulebook.pdf
Each player takes four Action dice and one Gnome die. Place the boards so that you have an Action/Reserve area in front of you and a tree trunk between you, then place your Gnome on the start position closest to you . Now you are ready to wrestle!
1,010.61 Ko - In English 264.22 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/bc/6d/f8-dany-rulebook.pdf
In this card and communication game, play as Dany or one of his personalities. To exist, they must communicate with each other by playing with Dany's memories. Dany must do everything possible to ensure that they fail and disappear forever. Compose with Dany's Memories, communicate to exist in his head, but beware, DANY will do everything to make you fail.
3.21 Mo - In English 3.52 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a4/bd/25-dany-se-fait-des-films-regle.pdf
Dans ce jeu de cartes et de communication, incarnez Dany ou une de ses personnalités. Pour exister, elles doivent communiquer entre elles en jouant avec les souvenirs de Dany. Dany doit tout mettre en oeuvre pour qu’elles échouent et disparaissent à jamais. Dans cette nouvelle version de Dany : découvrez sa Raison, jouer avec les titres de films phares de la pop culture.
5.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/11/7d/c9-loser-rulebook.pdf
During the 1st phase, starting from the first player and proceeding clockwise, each player plays one card from his hand and applies effects accordingly. When each player has only 1 card left in hand, the 2nd phase starts.
1.27 Mo - In Englishpdf https://cdn.1j1ju.com/medias/8c/c3/58-drawn-roll-regle.pdf
Dessinez des indices sur les faces de votre dé pour que les autres joueurs identifient votre thème. Lancez les dés et essayez de retrouver les thèmes des autres joueurs pour cumuler un maximum de points.
748.66 Ko - In German 748.66 Ko - In English 748.66 Ko - In Spanish 748.66 Ko - In French 748.66 Ko - In Italian 748.66 Ko - In Dutch 748.66 Ko - In Portuguese