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pdf https://cdn.1j1ju.com/medias/90/f4/fa-trench-club-rulebook.pdf
Trench Club makes you general of your army in a major battle in World War I to decide in favor of Germany/Austria-Hungary ("Central Powers") or France/Great Britain ("Entente"). To do this, you have to send your troops into battle and conquer warcritical Forts.
2.06 Mo - In English 2.06 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/59/20/04-trench-club-solo-rulebook.pdf
These solo rules allow you to play Trench Club without an opponent – your opponent is built into the game system. The solo rules make use of the Enemy Action Chart included in this download (which you may want to print on card stock). Rules are also included for two players to play cooperatively as allies against a common opponent. All of the standard rules for a 2-player game apply, except where...
566.39 Ko - In English 585.78 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ef/e3/85-port-royal-rulebook.pdf
In the harbor of Port Royal life is bustling and you hope to make the deal of your life. But don’t risk too much or your cargo holds will be empty. Don’t forget to reinvest your profit to gain the favor of Governors and Admirals and to hire various other persons that can further your goals. Try to extend your influence and you might even be able to answer the call of one of the prestigious expeditions.
331.20 Ko - In English 670.18 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f8/12/e9-port-royal-big-box-rulebook.pdf
Life is bustling in Port Royal’s harbor, and everyone hopes to make the deal of their life. But don’t risk too much or you’ll sail away empty handed. Secure the favor of governors and admirals, hire pirates, and take passengers on board. Prove yourselves as reliable partners or become bitter competitors. Follow the lure of expeditions and accept assignments to increase your influence or experience...
5.17 Mo - In English 7.84 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/44/5e/05-race-for-the-galaxy-the-gathering-storm-rulebook.pdf
As knowledge of JumpDrive spreads, an ancient race stirs, while another fl ees a world doomed by a dying sun. Th e Imperium grows in strength, provoking further resistance and the hiring of mercenaries. Can you build the most prosperous and powerful space empire in a galaxy edging towards war?
329.59 Ko - In English 1.29 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/21/fd/f7-race-for-the-galaxy-the-brink-of-war-rulebook.pdf
As conflicts spread, galactic prestige becomes all-important, both to extract concessions and to fend off attackers. Meanwhile, the Alien departure point is located and the Uplift Overseers arise. Can you build the most prosperous and powerful space empire in a galaxy on the brink of total war?
560.83 Ko - In English 389.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/78/96/c3-race-for-the-galaxy-alien-artifacts-rulebook.pdf
When a huge, mysterious Alien Orb is found near a dwarf star, rival survey teams are sent to explore its interior and retrieve valuable Alien artifacts. Can you build the most prosperous and powerful space empire while discovering Alien secrets?
607.86 Ko - In English 331.50 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a4/62/01-race-for-the-galaxy-xeno-invasion-rulebook.pdf
After settlers encounter a violent xenophobic race, the “Xenos”, the galaxy finds itself under assault. No negotiation is possible. Long-lost Alien secrets may hold the key to defeating these attacks. Can you build the most prosperous and powerful space empire while defending it from Xeno invasions?
568.60 Ko - In English 967.20 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/50/6a/df-kilim-regle.pdf
Le Sultan s’est adressé aux tisserands de la ville et leur a demandé de réaliser pour lui leur plus bel ouvrage, un Kilim exceptionnel ! Celui qui tissera le plus beau deviendra le Haut-Tisserand du Sultanat. Un honneur et une promesse de fortune qu’il vous est impossible d’ignorer. Il ne vous reste plus qu’à vous rendre au marché acheter les plus beaux tapis et les assembler afin de réaliser un Kilim...
1.77 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9e/26/20-citron-coco-regle.pdf
En équipe ou chacun pour soi, sachez que le jeu mettra à rude épreuve votre mémoire, votre rapidité ainsi que vos capacités de coopération, de calcul mental et vos talents de stratège.
154.34 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1a/73/c1-olympe-regle.pdf
Les Dieux grecs vont se mesurer les uns aux autres pour prendre la place du Dieu des Dieux, Zeus. Celui-ci, ayant œuvré des milliers d’années, a décidé de prendre sa retraite et veut trouver un remplaçant digne de lui. Vous incarnerez l’un de ses enfants : Artémis, Hermès, Héphaïstos, Dionysos ou Athéna. Objectif : convertir un maximum d’adeptes à votre cause.
10.76 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c3/ab/bf-agartha-regle.pdf
Rolhnir a passé sa vie à explorer des mondes souterrains. Il vous a laissé un héritage inestimable: les cartes d’Agartha. Vous êtes ses descendants, prêts à reprendre le flambeau et à explorer le monde. Pour retrouver ses cartes secrètes, vous devrez marcher sur les traces de votre ancêtre et parcourir des terres inconnues en quête d’informations. Multipliez les explorations et les rencontres et collectez...
9.50 Mo - In French