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pdf https://cdn.1j1ju.com/medias/d6/c2/26-mice-and-mystics-rulebook.pdf
With Mice and Mystics, it is my hope that friends and families can come together for an evening of adventure and heroism, and for a short time be transported to a place where being small does not mean you cannot change the world.
5.46 Mo - In English 13.70 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8d/d8/cd-mice-and-mystics-storybook.pdf
This is a Mice and Mystics story book. In its pages you will find instructions on how to setup each chapter and special rules for playing out the chapter, including information on how you win and lose that chapter.
1.98 Mo - In English 12.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fb/ba/46-monster-my-neighbor-rulebook.pdf
One player is the monster, others may be hunters. How can you tell who is who? As the cards keep getting exchanged, the identity of the monster remains vague. In one turn you can be a hunter trying to capture the monster and in the next moment you might become the monster escaping the hunters!
412.78 Ko - In English 632.83 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/29/36/93-nautilion-rulebook.pdf
The treacherous Darkhouse desires to expand its empire across the vast oneiric ocean! To enact its wishes, it has sent its infamous henchman, the Phantom Submarine, to enslave the Happy Isles. The only way to stop this elusive vessel is to neutralize the Darkhouse, nestled at the bottom of the Abyss. You will need to gather a formidable crew to accomplish this heroic task.
9.79 Mo - In English 11.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8f/7e/8f-parade-rulebook.pdf
The parade has started in Wonderland. Everybody is dressed up, the streets are decorated, excitement is in the air. Let’s find more people to join the parade. You are one of the organizers of the parade and are constantly trying your best to encourage people to join. If only the people already taking part didn’t leave so early…
620.98 Ko - In English 1.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/83/5f/a2-robinson-crusoe-adventures-on-the-cursed-island-rulebook.pdf
Robinson Crusoe is a board game for one to four players in which players take on the roles of castaways, exorcists or adventurers. During each game, players will explore the Island, build a camp, fight beasts and face many different adventures while trying to survive and achieve their goal (which vary depending on the scenario being played).
3.13 Mo - In English 13.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/52/6a/d7-robinson-crusoe-adventures-on-the-cursed-island-v2-rulebook.pdf
That was the third time William had hit his thumb with the hammer. Whose idea had it been to have him repair the storm-battered palisade? Finger in mouth, he glanced at the woods. Typical, leaving the heavy work to the cook while Jane is out somewhere “exploring”, accompanied, of course, by carpenter Mark. To make things worse, he’d had no success fishing that morning. The only hope was that Rose...
13.04 Mo - In Englishpdf https://cdn.1j1ju.com/medias/1a/35/ab-russian-railroads-rulebook.pdf
Due to the complex nature of the game, we will begin by explaining its core concepts. After which, we will explain the game step by step. So don’t panic if you feel as though something has not been explained… it’s all in here and it will all make sense very soon. After all, Russia wasn’t built in a day.
10.63 Mo - In English 12.67 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3e/4a/bd-russian-railroads-german-railroads-rulebook.pdf
We strongly recommend that you begin by playing the Germany module without the Coal module. Following that, combine the Coal module with the base game, then try combining both modules. Regardless, these two modules should be enjoyed separately before being combined.
3.56 Mo - In English 5.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d2/2d/56-saint-petersbourg-rulebook.pdf
This version of Saint Petersburg is an entirely reworked new edition of the game released 10 years ago. We have set up these rules so that they are useful to both players new to the game as well as those who already know the original game.
3.64 Mo - In English 4.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2d/d7/bc-seafall-rulebook.pdf
In SeaFall, you lead your province in a campaign to become the Emperor of your world. You’ll play many individual games in this campaign, during which you will earn points, called glory. Glory is recorded in two ways: game glory (your score during an individual game) and campaign glory (your overall score for the campaign).
36.55 Mo - In English 27.49 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d6/bf/7d-sun-and-moon-rulebook.pdf
All cards are shuffl ed well and provided as a covered stack. Each player draws 5 cards from the stack and keeps them in hand. The youngest player begins and puts one card down. Game play is then continued clockwise one after the other.
976.98 Ko - In English 4.68 Mo - In French