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Dead of Winter: The Long Night Rulebook

pdf https://cdn.1j1ju.com/medias/36/25/de-dead-of-winter-the-long-night-rulebook.pdf

If you have played the first Dead of Winter, and just want to review what is new in Dead of Winter: The Long Night. See the Long Night Rules section on page 16.

4.51 Mo - In English 7.91 Mo - In French

Dead of Winter: Warring Colonies Rulebook

pdf https://cdn.1j1ju.com/medias/7b/75/73-dead-of-winter-warring-colonies-rulebook.pdf

The Warring Colonies expansion provides game materials that can be combined with a standard game of either Dead of Winter or Dead of Winter: The Long Night. These include crossroads cards, crisis cards, survivors, and the Random Item module.

4.76 Mo - In English

El Grande: Big Box Rulebook

pdf https://cdn.1j1ju.com/medias/15/63/b8-el-grande-big-box-rulebook.pdf

Spain in the 15th century: 12 kingdoms, 1 county, 1 principality, and the Basque provinces. Five tribes spread: Spaniards, Basques, Galicians, Catalans, and Moors. The nobility, especially the “Grandes” (or “grand ones”) of high nobility, held significant influence.

6.16 Mo - In English 7.28 Mo - In French

El Grande: Grand Inquisitor and Colonies, Grandissimo, Anniversary Expansion Rulebook

pdf https://cdn.1j1ju.com/medias/26/62/2c-el-grande-grand-inquisitor-and-colonies-grandissimo-anniversary-expansion-rulebook.pdf

1 Grand Inquisitor card, 12 new Action cards (1 “Stack 6” card, 11 “Stack 7” cards), 4 black Caballeros, 1 limit table (front: 6 spaces, reverse: 10 spaces), 30 additional Caballeros in 5 colors (6 per color), 11 Ware tokens, 6 Gold tokens, 1 Special Scoring token.

6.34 Mo - In English 7.57 Mo - In French

El Grande: King and Intrigue Rulebook

pdf https://cdn.1j1ju.com/medias/32/e5/a0-el-grande-king-and-intrigue-rulebook.pdf

Setup is identical to the base game with the following exceptions: 1. The Action cards of the base game are not used. Instead, you will use the Intrigue, Caballero, and King’s Cards whose reverse side is marked for the corresponding number of players. Place the Intrigue card on the left. Place the Caballero cards to the right of the Intrigue card.

2.06 Mo - In English 2.45 Mo - In French

Enigma Rulebook

pdf https://cdn.1j1ju.com/medias/7f/e3/81-enigma-rulebook.pdf

ENIGMA is a mysterious world that presents you with fantastic puzzles. Futuristic conduit systems, three-dimensional constructs, and daring balancing acts are waiting to be decoded by you. Through the power of your creative energy, you shed light on the mechanical shadow world frozen in space. The power cells that you bring to light allow you to discover what secrets are actually hidden behind ENIGMA’s...

412.29 Ko - In English 909.85 Ko - In French

Merchants & Marauders Rulebook

pdf https://cdn.1j1ju.com/medias/08/6f/c9-merchants-marauders-rulebook.pdf

The object of the game is to gain 10 Glory Points. Whenever a point is gained, the player moves a cube in his or her color up the Glory track found on the Game Board.

1.83 Mo - In English 17.44 Mo - In French

Merchants & Marauders: Seas of Glory Rulebook

pdf https://cdn.1j1ju.com/medias/41/73/0e-merchants-marauders-seas-of-glory-rulebook.pdf

The Seas of Glory expansion is a module based expansion, letting you pick and choose the modules and variants you think will enhance your games. The modules are numbered and include an approximation of added play time and complexity. Overall, Seas of Glory is meant for Merchants & Marauders veterans with familiarity with the base game.

5.88 Mo - In English 13.53 Mo - In French

Merchants & Marauders: Broadsides Rulebook

pdf https://cdn.1j1ju.com/medias/37/23/11-merchants-marauders-broadsides-rulebook.pdf

It is the 17th century, in the open sea of the Caribbean. At the controls of a glorious ship, revisit the golden age of piracy with Sea Fortunes: Black Flag, a game in which you and your opponent will be engaged in a fight to the death that will send the losing boat to the bottom of the sea. the ocean.

4.06 Mo - In English 4.23 Mo - In French

Helios Rulebook

pdf https://cdn.1j1ju.com/medias/5e/d4/5e-helios-rulebook.pdf

On the plateau of a distant world, an exciting competition is underway: Which inhabitant of this world can advance its culture forward the fastest, gaining fame and a place in the history books? Players take on the roles of high priests in this world, and will build up their lands little by little, expand their city, build temples, and pray to Ahau, the Sun God, that he may be merciful to them. Who...

6.92 Mo - In English 7.14 Mo - In French

Knit Wit Rulebook

pdf https://cdn.1j1ju.com/medias/fb/74/72-knit-wit-rulebook.pdf

Each game is divided up into 3 steps: Knit, Answer, and Score. During the Knit step, you’ll place loops, word tags, and spools to create a design. During the Answer step, you’ll try to come up with one answer for each spool in the design.

481.37 Ko - In English 1.14 Mo - In French

Lords of Scotland Rulebook

pdf https://cdn.1j1ju.com/medias/57/1d/e1-lords-of-scotland-rulebook.pdf

The throne of Scotland lies empty and the clans fight each other to lay claim to it. As a Lord of Scotland, you are gathering the loyalty of clans by showing your prowess in battle. Gather enough support and you will be able to claim the throne and be crowned king.

700.96 Ko - In English 974.29 Ko - In French

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