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pdf https://cdn.1j1ju.com/medias/f1/5d/11-tentacolor-regle.pdf
Le but du jeu est de former une suite de 5 cartes qui utilisent la même couleur principale (jaune par exemple). À chaque tour, vous piochez une carte, jouez une carte sur votre tentacule puis passez une carte à votre voisin. Chaque tentacule est composé de deux couleurs, (jaune et vert, bleu et violet, etc). Comme vous êtes obligé de jouer, vous devez bien observer les couleurs disponibles dans votre...
2.46 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/64/0e/a4-food-chain-island-rulebook.pdf
In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
374.02 Ko - In Englishpdf https://cdn.1j1ju.com/medias/d0/f0/cd-last-aurora-rulebook.pdf
Choose the side of the Road board to use in the game. The following setup and rules refers to the Alpha Map, suggested for your first games (see page 16 to use the Beta Map). Place the gameboard on the table, with the Alpha Map side up.
9.12 Mo - In Englishpdf https://cdn.1j1ju.com/medias/16/1d/93-mind-mgmt-the-psychic-espionage-game-rulebook.pdf
Working from the shadows, and living in the edges of your subconscious, MIND MGMT has been using psychicallypowered agents to stop global crises since before you were born. Pandemics? World Wars? Trust us, it could have been much worse. MIND MGMT is always there and we are always looking for new agents. We have deployed covert operatives around the world to recruit individuals who display psychic...
3.75 Mo - In Englishpdf https://cdn.1j1ju.com/medias/bb/05/a0-turtle-bay-regle.pdf
Ça y est ! À Turtle Bay, les petites tortues de mer sortent de leur coquille ! Ni une ni deux, elles sont parties pour une course folle. Leur objectif ? Atteindre l’océan ! Pourtant, dans la ferveur et l’agitation, il arrive que certaines tortues soient tellement bousculées qu’elles atterrissent sur leur dos. Dans ce cas, il ne leur reste qu’une chose à faire : attendre de l’aide. Qui remportera cette...
2.22 Mo - In Czech 2.22 Mo - In German 2.22 Mo - In French 2.22 Mo - In Hungarian 2.22 Mo - In Polish 2.22 Mo - In Slovakpdf https://cdn.1j1ju.com/medias/8a/fc/8f-cactus-town-the-lone-ranger-rulebook.pdf
There’s rumours of something big about to happen in Cactus Town - a small backwater settlement that usually wouldn’t catch anyone’s interest. Marshal O’Callaghan doesn’t know what it is, but he sure knows one thing: the local sheriff cannot be trusted with keeping law and order.
304.83 Ko - In English 293.07 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d7/f0/b5-cactus-town-stampede-rulebook.pdf
After 3 long months of herding his cattle through the vast expanses of the West, John, the cowboy is finally close to his destination. He has reached Cactus Town, and the cattle train is waiting on the other side of town. He only needs to steer the herd through the village. Sounds easy enough, right?
476.87 Ko - In English 484.23 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/fb/14/10-chroma-cube-rulebook.pdf
Chroma Cube is a creative game for kidults that is as fun to play with as it is nice to look at. In this wooden puzzle-game hybrid, players try to solve the color-arranging clues on the game cards ... and once you’re done puzzling the colorful wooden blocks out (while honing reasoning and logic skills), you won`t mind keeping the game out on the coffee table...
74.31 Ko - In Englishpdf https://cdn.1j1ju.com/medias/f5/1a/0c-napoleon-1806-rulebook.pdf
Napoléon 1806 is a game intended to simulate the famous campaign of 1806 where the French troops were victorious over the Prussian forces during the battles of Jena and Auerstaedt. Each player takes over one of the clashing armies.
18.19 Mo - In English 17.80 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/67/63/15-napoleon-1815-regle.pdf
Après son abdication en 1814, Napoléon est revenu de son exil au printemps 1815 et a chassé Louis XVIII pour reprendre le pouvoir. Les Coalisés ne peuvent accepter ce retour. Menés à nouveau par l’Angleterre, ils se rassemblent pour envahir la France. Napoléon tente de les prendre de vitesse et pénètre en Belgique afin d’éliminer deux de ses adversaires : les Anglais de Wellington et les Prussiens...
25.98 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f1/d3/e3-saladin-rulebook.pdf
Each title in this series will feature a legendary medieval leader and two battles highlighting them. Saladin, first game in the series, recreates the famous battles of Hattin and Arsuf where Saladin was opposed by the Crusader hosts of Guy de Lusignan and then those of Richard the Lionheart.
1.39 Mo - In English 1.42 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/24/bc/6d-border-states-rulebook.pdf
Border States is a tactical game for 2 players, with each player taking control of one side. Your aim is to win the sort of decisive victories that will influence the Border States and rally them to your cause. Effective bluff, and at the same time being able to discern your enemy’s intentions, will be your best assets. Playing time is about 45 minutes.
6.32 Mo - In English 7.43 Mo - In French